The modifier names that you can use in event sequences include:
Alt
| True when the user is holding the alt key down. |
Any
|
This modifier generalizes an event type. For
example, the event pattern '<Any-KeyPress>' applies to the
pressing of any key.
|
Control
| True when the user is holding the control key down. |
Double
|
Specifies two events happening close together in
time. For example, <Double-Button-1> describes two
presses of button 1 in rapid succession.
|
Lock
| True when the user has pressed shift lock. |
Shift
| True when the user is holding down the shift key. |
Triple
|
Like Double , but specifies three
events in rapid succession.
|
You can use shorter forms of the events. Here are some examples:
'<1>'
is the same as '<Button-1>'
.
'x'
is the same as '<KeyPress-x>'
.
Note that you can leave out the enclosing '<…>'
for most single-character
keypresses, but you can't do that for the space character
(whose name is '<space>'
) or the
less-than (<
) character (whose name is
'<less>'
).