As displayed, a polygon has two parts: its outline and its interior. Its geometry is specified as a series of vertices [(x0, y0), (x1, y1), … (xn, yn)], but the actual perimeter includes one more segment from (xn, yn) back to (x0, y0). In this example, there are five vertices:
To create a new polygon object on a canvas
:
C
id
=C
.create_polygon(x0
,y0
,x1
,y1
, ...,option
, ...)
The constructor returns the object ID for that object. Options:
Table 12. Canvas polygon
options
activedash
|
These options specify the appearance of the
polygon when it is in the tk.ACTIVE
state, that is, when the mouse is over it. For
option values, see dash , fill , outline , outlinestipple , stipple ,
and width .
|
activefill
| |
activeoutline
| |
activeoutlinestipple
| |
activestipple
| |
activewidth
| |
dash
| Use this option to produce a dashed border around the polygon. See Section 5.13, “Dash patterns”. |
dashoffset
| Use this option to start the dash pattern at some point in its cycle other than the beginning. See Section 5.13, “Dash patterns”. |
disableddash
|
These options specify the appearance of the
polygon when its state is tk.DISABLED .
|
disabledfill
| |
disabledoutline
| |
disabledoutlinestipple
| |
disabledstipple
| |
disabledwidth
| |
fill |
You can color the interior by setting this option
to a color. The default appearance for the
interior of a polygon is transparent, and you can
set fill='' to get this behavior.
See Section 5.3, “Colors”.
|
joinstyle
| This option controls the appearance of the intersections between adjacent sides of the polygon. See Section 5.12, “Cap and join styles”. |
offset
| Offset of the stipple pattern in the interior of the polygon. See Section 5.14, “Matching stipple patterns”. |
outline |
Color of the outline; defaults to outline='' , which makes the outline
transparent.
|
outlineoffset
| Stipple offset for the border. See Section 5.14, “Matching stipple patterns”. |
outlinestipple
| Use this option to get a stippled border around the polygon. The option value must be a bitmap; see Section 5.7, “Bitmaps”. |
smooth |
The default outline uses straight lines to
connect the vertices; use smooth=0
to get that behavior. If you use smooth=1 , you get a continuous spline
curve. Moreover, if you set smooth=1 , you can make any segment
straight by duplicating the coordinates at each
end of that segment.
|
splinesteps |
If the smooth option is true, each
spline is rendered as a number of straight line
segments. The splinesteps option
specifies the number of segments used to
approximate each section of the line; the default
is splinesteps=12 .
|
state
|
By default, polygons are created in the tk.NORMAL state. Set this option to tk.HIDDEN to make the polygon invisible, or
set it to tk.DISABLED to make it
unresponsive to the mouse.
|
stipple |
A bitmap indicating how the interior of the
polygon will be stippled. Default is stipple='' , which means a solid color.
A typical value would be stipple='gray25' . Has no effect unless
the fill has been set to some
color. See Section 5.7, “Bitmaps”.
|
tags |
If a single string, the polygon is tagged with
that string. Use a tuple of strings to tag the
polygon with multiple tags. See Section 8.4, “Canvas tags”.
|
width | Width of the outline; defaults to 1. See Section 5.1, “Dimensions”. |